WoW Classic has finally given long time players and interested new parties a chance to experience the land of Azeroth as it was when the game first launched in 2004. But renewed hype for the title has left many waiting in atrocious queue times to log into various realms. But the developers are now “substantially increasing the number of players that can be simultaneously logged in and playing,” the devs said in their hotfix announcement.
The studio adds that it’ll “closely monitor performance and stability throughout this process.” There’s no number given yet on what the new cap will be but it sounds like players will soon see those queues start to drop.
Players on the WoW forums are reporting that there are still up to 10,000 player queues to enter some popular servers. Whether the fix has gone live or not is hotly debated, but mathematically speaking, even if server capacity is increased by few thousand, that's likely not going to put much of a dent in a five-figure queue.
While I'm personally baffled by the huge success of World Of Warcraft Classic, I can't help but feel that long server queues and developers scrambling to fit more players in is an authentic part of the retro MMO experience. Probably not intentional on Blizzard's part, but even the forum complaints have me a little nostalgic. If there's one thing both Horde and Alliance can agree on, it's that queues are their real enemy right now. Finally, to enjoy all the features in the game, players can Buy World of Warcraft Classic Boosting
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